FastArt.ai
VIDEOseedance-2.5

Water Obstacle Competition Show Video Prompt

A comprehensive prompt for generating a realistic Japanese-style water obstacle competition, including multi-camera angles and specific time-axis event instructions.

Views 0Copies 0Favorites 0Published Aug 18, 2026

Generated preview

0:30
Full prompt694 characters
生成一段 30 秒、16:9 横屏、高真实真人实拍的大型水上障碍竞技节目。整体呈现 2000 年代后期~2010 年代日本大型体育娱乐特别节目の现场直播质感。舞台为夜间巨大户外水上竞技场,完整赛道搭建在大型比赛水池上方,周围有大型照明塔、钢结构桁架、观众席、工作人员区域和真实电视节目拍摄设备。采用真实体育节目多机位拍摄:ENG 摄像机、摇臂摄像机、轨道跟拍、长焦、水面低机位、障碍物侧面固定机位。镜头始终服务于人物闯关动作。画面保持真实电视直播质感:自然 Pan、Zoom、跟焦、人物追踪、轻微 ENG 摄像机运动感,早期高清电视略微柔和的画面质感,自然电视压缩感,大型现场灯光形成真实明暗反差。全程按照自然真实速度、实时物理规律进行。【强制人物一致性】上传的图片是挑战者唯一的人物视觉参考。严格保持其中人物的:人物身份、脸部五官、脸型、发型、发色、肤色、年龄感、身高、体型、身体比例、服装、整体人物气质。从视频第一帧到最后一帧始终保持为同一个人物。多机位切换、正面、侧面、背面、低机位、长焦、全身动作、奔跑、跳跃、摔倒、攀爬、落水、水湿状态下,人物身份、脸部、身体比例和服装始终一致。服装全程保持上传人物图中的同一套造型,其颜色、结构、材质与穿着方式始终固定。【场地连续性】整段视频发生在同一个连续存在的夜间水上竞技场。三个障碍按照物理空间顺序依次连接:滚筒障碍→ Fishbone Reverse 反向鱼骨障碍→ 反曲高墙。人物必须沿同一条赛道不断向前推进。每一次镜头切换,都延续上一镜人物已经到达的位置和当前闯关进度。障碍物、水池、平台、观众席以及大型灯光的位置关系始终连续稳定。

Prompt variants

originalzh694 characters
生成一段 30 秒、16:9 横屏、高真实真人实拍的大型水上障碍竞技节目。整体呈现 2000 年代后期~2010 年代日本大型体育娱乐特别节目の现场直播质感。舞台为夜间巨大户外水上竞技场,完整赛道搭建在大型比赛水池上方,周围有大型照明塔、钢结构桁架、观众席、工作人员区域和真实电视节目拍摄设备。采用真实体育节目多机位拍摄:ENG 摄像机、摇臂摄像机、轨道跟拍、长焦、水面低机位、障碍物侧面固定机位。镜头始终服务于人物闯关动作。画面保持真实电视直播质感:自然 Pan、Zoom、跟焦、人物追踪、轻微 ENG 摄像机运动感,早期高清电视略微柔和的画面质感,自然电视压缩感,大型现场灯光形成真实明暗反差。全程按照自然真实速度、实时物理规律进行。【强制人物一致性】上传的图片是挑战者唯一的人物视觉参考。严格保持其中人物的:人物身份、脸部五官、脸型、发型、发色、肤色、年龄感、身高、体型、身体比例、服装、整体人物气质。从视频第一帧到最后一帧始终保持为同一个人物。多机位切换、正面、侧面、背面、低机位、长焦、全身动作、奔跑、跳跃、摔倒、攀爬、落水、水湿状态下,人物身份、脸部、身体比例和服装始终一致。服装全程保持上传人物图中的同一套造型,其颜色、结构、材质与穿着方式始终固定。【场地连续性】整段视频发生在同一个连续存在的夜间水上竞技场。三个障碍按照物理空间顺序依次连接:滚筒障碍→ Fishbone Reverse 反向鱼骨障碍→ 反曲高墙。人物必须沿同一条赛道不断向前推进。每一次镜头切换,都延续上一镜人物已经到达的位置和当前闯关进度。障碍物、水池、平台、观众席以及大型灯光的位置关系始终连续稳定。
translateden2,312 characters
Generate a 30-second, 16:9 landscape, highly realistic live-action large-scale water obstacle competition program. The overall presentation has the live broadcast feel of Japanese large-scale sports entertainment special programs from the late 2000s to 2010s. The stage is a huge outdoor water stadium at night, with the complete course built over a large competition pool, surrounded by large lighting towers, steel trusses, spectator stands, staff areas, and real TV production equipment. Multi-camera filming for real sports programs: ENG cameras, jib cameras, track tracking, telephoto, low-angle water surface, and fixed camera positions on the side of obstacles. The camera always serves the character's progress. The screen maintains the feel of real TV broadcasts: natural Pan, Zoom, follow focus, character tracking, slight ENG camera movement, the slightly soft picture quality of early HDTV, natural TV compression, and real light and dark contrast formed by large live lighting. The entire process follows natural real speed and real-time physical laws. [Mandatory Character Consistency] The uploaded image is the only visual reference for the challenger. Strictly maintain the character's identity, facial features, face shape, hairstyle, hair color, skin color, sense of age, height, body type, proportions, clothing, and overall temperament. From the first frame to the last frame of the video, it always remains the same character. Across multi-camera switching, front, side, back, low-angle, telephoto, full-body action, running, jumping, falling, climbing, falling into water, and wet state, the character's identity, face, body proportions, and clothing remain consistent. The clothing remains the same outfit from the uploaded character image throughout, with fixed color, structure, material, and wearing style. [Site Continuity] The entire video takes place in the same continuous nighttime water arena. Three obstacles are connected in physical space order: rolling drum obstacle -> Fishbone Reverse -> curved high wall. The character must move forward along the same track. Each camera cut continues the character's position and progress from the previous shot. The positional relationship of obstacles, pools, platforms, spectator seats, and large lighting remains continuous and stable.