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Dance Movement Reference Sheet

A technical prompt to generate a 4x4 character movement sheet in a monochromatic 3D rendered style, ideal for animation and game concept art.

閲覧 0コピー 0お気に入り 0公開日 2026/08/18
#character

生成プレビュー

Dance Movement Reference Sheet 画像 1
完全なプロンプト3 個の編集可能な項目 · 1,105 文字
[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT] 4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER] , same character in all panels [PANEL STRUCTURE - per cell] top-left: bold number badge + center: full-body character pose illustration bottom-left: overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS] curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE] high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE] no background scenery, no color tones, no extra characters, no cluttered backgrounds

プロンプトのバリエーション

originalko3 個の編集可能な項目 · 1,105 文字
[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT] 4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER] , same character in all panels [PANEL STRUCTURE - per cell] top-left: bold number badge + center: full-body character pose illustration bottom-left: overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS] curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE] high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE] no background scenery, no color tones, no extra characters, no cluttered backgrounds
translateden3 個の編集可能な項目 · 1,105 文字
[STYLE] monochromatic grayscale illustration, 3D rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic [LAYOUT] 4x4 grid layout, 16 panels total, each panel separated by thin black border lines, numbered cells from 1 to 16, consistent panel size [CHARACTER] , same character in all panels [PANEL STRUCTURE - per cell] top-left: bold number badge + center: full-body character pose illustration bottom-left: overlay: directional arrows indicating movement direction [ARROWS / MOTION INDICATORS] curved arrows, straight arrows, circular rotation indicators, placed around the character to show movement flow and direction [RENDERING STYLE] high detail 3D sculpt style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality [NEGATIVE] no background scenery, no color tones, no extra characters, no cluttered backgrounds