Dynamic Street Dance MV
A highly detailed prompt for creating a 15-second vertical street dance music video with specific physics and character consistency rules.
A highly detailed prompt for creating a 15-second vertical street dance music video with specific physics and character consistency rules.
A sophisticated animation prompt for Seedance 2.0 that translates a furniture storyboard into a cinematic sequence with lighting shifts and macro texture shots.
A 15-second cinematic wuxia action prompt involving a female warrior, a crescent blade, and a flaming phoenix transformation within an ancient fortress.
A highly descriptive prompt for Seedance 2.0 featuring a ballerina riding a breaching humpback whale amidst bioluminescence and flying fish.
Bamboo forest under moonlight, a white-robed swordsman standing deep in the bamboo forest, clothes fluttering in the wind. He slowly draws his sword, the blade reflecting the moonlight. The camera rotates 360 degrees, bamboo leaves falling down. The swordsman suddenly strikes, a sword qi cuts through the bamboo forest, several bamboo trees break at the sound. Long shot one take to the end, pushing from panoramic view to swordsman face close-up, expression cold and determined. Ambient sound: wind sound, bamboo leaves rustling, sword ringing.
[ Hook ] 0–3s: Against a blue-sky background, a white-winged angel slowly draws a red longbow. The arrowhead points toward the camera. The camera rapidly pushes in to her cold gaze and red lips. Line 1 (Angel, cold judgment): “Those who loved but were not loved in return — today, I pass judgment.” SFX: Bowstring tightening; background sound suddenly cuts out. [ Conflict Development ] 4–9s: The camera circles around her, revealing her ornate patterned clothing and massive wings. Feathers drift in the wind. A delicate floral crown atop her head sways gently. The red arrow fletching glints in the sunlight. Line 2 (Angel, mocking whisper): “Did you think the god of love only spreads affection? Wrong… I also rule over betrayal and punishment.” SFX: Wings beating in the wind; mysterious choir-like background music rises. [ Conflict Escalation ] 10–12s: She slowly pulls the bow to its full draw. Red ribbons flutter in the air. Close-up on her determined expression as golden light flickers at the arrow tip. Line 3 (Angel, commanding declaration): “Those who betray true love shall be pierced by this arrow!” SFX: Bowstring trembling at maximum tension; background music surges. [ Suspense Ending ] 13–15s: She releases the string. The red arrow streaks across the sky like a beam of light. The frame freezes on her turning away, spreading her wings to fly off. Feathers scatter in the air. In the distant sky, a blood-red crack appears. Line 4 (Distant scream, anguished): “No… why…” SFX: Arrow slicing through the air, followed by sudden silence — only the soft rustling of falling feathers remains. Overall style: High-saturation dreamy color palette, strong contrast of gold, red, and white. Cinematic fantasy texture, soft natural lighting, rich feather particle effects. Restrictions: No subtitles, logos, or watermarks in any scene.
A highly detailed timestamped prompt for generating a professional anime action scene featuring a swordsman in a ruined city at sunset.
A highly detailed video generation prompt for a professional night cycling commercial featuring a female athlete in a mountain rainstorm, focusing on realistic textures and lighting continuity.
A high-energy, vibrant social media advertisement prompt for a carbonated beverage, featuring close-ups of bubbles and refreshing hangout scenes.
A highly detailed, multi-shot storyboard prompt for a 15-second continuous chase sequence featuring a speeder tearing through a monumental cliff city at sunset, generated using Seedance 2.0.
A complex architectural timelapse prompt that transforms a 2D floor plan and exterior reference image into a fully rendered, furnished 3D house, maintaining exact dimensions and layouts.
A horror-themed prompt designed for creating a creepy handheld VHS recording in a dark forest, complete with simulated CRT screen effects and glitched motion.
A cinematic script for an action-packed cyberpunk scene featuring a samurai in a rainy neon Tokyo intersection.
A cinematic animation prompt depicting a vast, infinite bookstore with floating staircases and miniature worlds emerging from books, focusing on a magical fantasy atmosphere.
A detailed multi-shot video prompt depicting a massive megalodon attacking a seaplane in a high-speed chase across a lake, featuring a patrol boat intervention and a cinematic rocket explosion payoff.
Paragraph 1: 16:9 aspect ratio, horizontal screen, Chinese traditional paper-cut animation style, vermilion, golden yellow, and indigo as main colors, clear hollowed-out textures, obvious paper texture. 0-3 seconds: Long shot, multi-layer paper-cut scene—the front layer is a red hollowed-out window frame, the middle layer is a traditional courtyard paper-cut, and the background layer is a paper-cut pattern of distant mountains and auspicious clouds. The camera slowly pans right, and the three layers of scenery move at different speeds to form parallax, creating a three-dimensional sense of layering. 4-7 seconds: Medium shot, paper-cut doll Xiaofu walks in from the left side of the screen, a red paper-cut doll, round face, hollowed-out patterned clothing, body parts (head, torso, limbs) sway slightly with joint points as axes during movement, presenting the unique "staccato feel" of paper-cut animation. Xiaofu holds a red window flower paper-cut in both hands. 8-11 seconds: Close shot, Xiaofu stands in front of the window, stands on tiptoe, and pastes the window flower onto the window frame. The window flower pattern is a hollowed-out "Spring" character shape, swaying slightly after being pasted. The window frame layer, Xiaofu layer, and background courtyard layer shift slightly simultaneously, enhancing the sense of space. 12-15 seconds: Medium shot, Xiaofu takes a step back, looks at the window flower with satisfaction, puts hands on waist and nods. At this time, a gust of "wind" blows, the paper-cut plum blossom tree in the courtyard sways gently, the tree layer and character layer move alternately, with distinct layers. Sound effects: Melodious flute solo opening, slight "rustling" paper friction sound when paper-cuts move, a light "snap" sound when pasting the window flower. Prohibited: Any text, subtitles, LOGO or watermark. Paragraph 2: Extend @Video1 by 15 seconds. Continue the paper-cut animation scene. 15-18 seconds: Panoramic view, Xiaofu turns around and waves to the right side of the screen, another blue paper-cut doll Xiaolan walks in from the right side, holding a string of red firecracker paper-cuts. The two meet, multi-layer scene continues parallax movement—foreground lantern layer moves slowly left, middle ground character layer is static for dialogue, background eaves layer moves slowly right. 19-23 seconds: Medium shot, Xiaofu and Xiaolan work together to hang firecrackers on the paper-cut plum blossom branch. The firecracker paper-cuts are decorated with hollowed-out patterns, swaying gently in the wind after hanging. Character movements present paper-cut animation characteristics—joint parts move independently, the overall presentation is "silhouette-style" dynamic beauty. 24-27 seconds: Close-up, focus on firecrackers, virtual "sparks" burst from the firecrackers in the form of golden glittering paper-cut fragments, fragments scatter in layers—nearby fragments are large and fast, distant fragments are small and slow, strong three-dimensional layering. The flash adopts the golden hollowed-out texture of traditional paper-cutting. 28-30 seconds: Panoramic pull-back, Xiaofu and Xiaolan clap hands and jump to celebrate, the auspicious clouds in the background layer, the courtyard in the middle ground layer, and the window frame lanterns in the foreground layer sway slightly at different rhythms simultaneously, the overall picture is full of a festive atmosphere. Freeze frame on the silhouettes of the two laughing. Sound effects: Festive gong and drum sounds gradually increase, "crackling" rhythm sound of firecrackers, cheerful melody played by Guzheng and Pipa, rustling sound of paper shaking. Prohibited: Any text, subtitles, LOGO or watermark.
A detailed multi-stage video prompt for Seedance 2.0 that transitions from a dull environment into a cinematic city filled with VFX.
@Image1, restore realistic appearance, background is Minecraft game scene, character performing actions of punching trees, mining, building houses, defeating the Ender Dragon, holding diamond sword and enchanted bow, collecting diamonds and gold, taming a dog, dodging Creepers, exploring the Nether and the End, never turning into a blocky person, shouting "Welcome to my world" at the camera
A highly detailed, 10-second prompt for a video blending Ming Dynasty scholar aesthetics with modern e-sports, set on a grand Spring Festival Gala stage. The script specifies character attire (Ming Dynasty robes + LED gaming headset), environment (red/gold festive lighting, RGB keyboard, ink-wash MOBA game), dynamic camera movements (push-in, ECU), and dialogue, creating an absurd, high-contrast scene.
A high-fidelity prompt for a continuous samurai duel in a snowy mountain pass, with specific character designs and camera choreography.
A cinematic video prompt that creates a fast-cut memory sequence using 35mm film style with soft grain and warm highlights.
A prompt describing a bright, colorful kids' TV studio scene featuring a 'pig man' host in a black robe and scarf, leading a silly dance alongside a 'monkey man' in a red costume.
A prompt describing a showdown where a scarred woman defeats swordsmen on a glass floor above a zen garden, focusing on her nimble movements and slicing action.
A dynamic sports anime sequence of a football match between navy and red teams, featuring high-energy transitions, interceptions, and stadium atmosphere.