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Cinematic Daisangen Mahjong Hand

Generates a dramatic anime-realistic 3D mahjong scene featuring a Big Three Dragons hand on green felt.

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#felt

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Cinematic Daisangen Mahjong Hand 图片 1
完整提示词1 个可编辑参数 · 1,164 字符
Create a cinematic semi-realistic 3D anime-style shot of a Japanese mahjong hand on a dark green felt table, showing as a row of exactly 14 upright ivory tiles viewed in shallow perspective from the front-left, receding toward the right. The standing row contains exactly 3 white dragon tiles with large black 白 characters, exactly 3 green dragon tiles with green 發 characters, exactly 3 red dragon tiles with red 中 characters, exactly 3 circle-suit tiles with black and red ring patterns, and exactly 2 east wind tiles with black 東 characters at the far right. Place exactly 1 extra discarded tile in the foreground left-center, lying flat and slightly angled, showing a red 中 character, with a warm brown tile side visible. Use glossy rounded ceramic tiles with beveled edges, subtle wear, soft shadows, and warm dramatic overhead lighting from the upper right. The background should be minimal and out of focus, with the green felt surface filling the frame, a low camera angle, realistic depth of field, and a moody mahjong-anime atmosphere. No people, no hands, no labels, no UI, no extra tiles beyond the exact 15 visible tiles.

提示词变体

originalen1 个可编辑参数 · 1,164 字符
Create a cinematic semi-realistic 3D anime-style shot of a Japanese mahjong hand on a dark green felt table, showing as a row of exactly 14 upright ivory tiles viewed in shallow perspective from the front-left, receding toward the right. The standing row contains exactly 3 white dragon tiles with large black 白 characters, exactly 3 green dragon tiles with green 發 characters, exactly 3 red dragon tiles with red 中 characters, exactly 3 circle-suit tiles with black and red ring patterns, and exactly 2 east wind tiles with black 東 characters at the far right. Place exactly 1 extra discarded tile in the foreground left-center, lying flat and slightly angled, showing a red 中 character, with a warm brown tile side visible. Use glossy rounded ceramic tiles with beveled edges, subtle wear, soft shadows, and warm dramatic overhead lighting from the upper right. The background should be minimal and out of focus, with the green felt surface filling the frame, a low camera angle, realistic depth of field, and a moody mahjong-anime atmosphere. No people, no hands, no labels, no UI, no extra tiles beyond the exact 15 visible tiles.